Introduction to Game Assets Modeling in 3Ds Max (UPDATE)

This class covers all of the fundamentals of 3d modeling game assets.
These techniques will allow students to create identical replicas of their concept characters or objects.

First, it will show students the finished product, and then run through the whole step by step process of creating that particular model. The techniques presented in this class, are very effective and allow game modelers to quickly develop stand alone props to populate environments and game levels.

Screenshots

 

Introduction to Game Assets Modeling in 3Ds Max (UPDATE)

Introduction to Game Assets Modeling in 3Ds Max | 5.14 GB

 

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