The Gnomon Workshop – SynthEyes Tracking for Production

In this workshop, Tracker / Matchmove Artist Kevin Bolivar takes you through SynthEyes tracking from beginning to end, explaining the theory and concepts applied to solve camera motion, distortion, and object tracks. Follow Kevin as he shows you essential tools and workflows to speed up your tracking and ship it to the next part of the production pipeline effectively.
These videos will go over what tracking is, how to guide SynthEyes to work how you want it to, basic modeling for layout purposes, and animation to understand how things move in space as well as work with each other through constraints. Using SythEyes and Maya, we’ll cover a variety of shots each with their own problems and solutions, so if you are just starting out or have delved into other tracking software, this tutorial will help you get into SynthEyes and be able to efficiently and effectively track production shots or your very own footage.
Duration: 233 Minutes
Format: HD 1920×1080

Chapter List
– 00. Preview
– 01. An Introduction to Parallax
– 02. Getting Started
– 03. Keyboard Shortcuts in SynthEyes
– 04. GoPro Shot
– 05. A Simple Shot
– 06. Setting Up in Maya
– 07. Basic Modeling in Maya
– 08. Basic Animation in Maya
– 09. Object Track a Sword in Maya
– 10. Object Track a Head in Synth Eyes
– 11. Tracking Recap
– 12. Retime a Camera
– 13. Why Tracking Is Important
– 14. Blips Decimation and Parting Words



The Gnomon Workshop - SynthEyes Tracking for Production


SynthEyes Tracking for Production – Essential Tips, Tricks, and Theories | 4.9 GB


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